Unity 3d for VR: Bespoke

This is a bespoke course, please contact us for dates

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This product is currently out of stock and unavailable.

 

Description

DESCRIPTION

Unity 3D has introduced built-in support for some certain VR devices. This course will focus on how to use the Unity 3D game engine for VR; how to setup software and hardware; how to enable VR support in the unity editor; end-user hardware and software requirements; and how to minimize some possible health issues in VR, and so on.

 

WHO IS THIS COURSE FOR?

This course is created for developers, teachers, and students that are new to Unity 3D for VR.

 

Prerequisites

Unity basic knowledge, C# intermediate, 3D mathematics at a basic level (vectors, quaternions) is recommended.

These can be also covered in the course, then we have to start with these.

More Information


Benefit from the Wisdom

Delivering Quality Training since 2006.


Training Budget Maximised!

Lower Price Match Guarantee & Flexible Training Vouchers


Practical, Cutting-Edge Training
From industry experienced professionals.


Work Faster, Earn More
Reduce your production time by improving all your
workflow processes, best practices and shortcuts.


Gain a Competitive Edge

Boost your career by improving your skills and getting Accreditation.

Course Times:

9:30 – 11:00
Course

11:00 – 11:15
Break

11:15 – 13:00
Course

 13:00 – 14:00
Break

14:00 – 16:30
Course

How You Want To Learn

Individual

Corporate

Customised

Classroom

Live-Online

Where You Want To Learn

London HQ

12-13 Clerkenwell Green
London
EC1R 0QJ

Manchester

Universal Square
Devonshire Street
Ardwick
M12 6JH

Live-Online

Worldwide

As you are an advanced software user, our Black Belt courses are tailor-made to address your specific needs. So please regard our description and course outline as course framework suggestions. 

Please contact our course advises to discuss your needs.  With them, you will put together a course especially for you in terms of what needs to be covered and when.

This is delivered as a Live Online “Virtual Class” - What is a Virtual Class?

In this class you will learn about the most advanced techniques in Adobe Photoshop. You will gain knowledge how to make animations, use 3D objects to incorporate them in your 2D artwork, work with Smart objects, HDR and Camera RAW images, create professional selections, work with Layer and Clipping masks, design and prepare websites for developers, create digital art and so much more.

 

Who is this course for?

This class is for advanced users of Photoshop with firm understanding of all the general concepts of using the application. On this course, we learn the most advanced techniques and lots of best practice. This course is intense, so for those with doubts in their knowledge we recommend the Photoshop Yellow Belt and Green Belt courses first or to consult our sales team and the instructors.

 

Assumed Knowledge

Firm understanding of working with layers, masking, making selections, using adjustment layers, working non-destructively, using the pen tool, retouching images and using typography. You also need to know the meaning of the following technical terms: resolution, bit depth, colour mode and channels, vector/pixel graphics, depth of field, bezier curves and non-destructive editing.

You will have taken the Academy Class Photoshop 201: Green Belt class or have a similar experience.

 

What you will learn

By the end of the course you will be able to:

  • Make use of the Camera RAW plugin to handle RAW and HDR images
  • Create and combine 3D objects from Photoshop layers
  • Import and paint 3D objects made in other applications
  • Animate layers and edit video layers in Photoshop
  • Undertake studio and advanced techniques
  • Enhance your workflow with advanced shortcuts batch processes and actions

More Information


Benefit from the Wisdom

Delivering Quality Training since 2006.


Training Budget Maximised!

Lower Price Match Guarantee & Flexible Training Vouchers


Practical, Cutting-Edge Training
From industry experienced professionals.


Work Faster, Earn More
Reduce your production time by improving all your
workflow processes, best practices and shortcuts.


18 Months Free Class Repeat

If you have any gaps in your knowledge or want to refresh your skills, you are more than welcome to come back and retake the live online class free of charge up to 18 months after you have taken the class.


Gain a Competitive Edge

Boost your career by improving your skills and getting Accreditation.

“The investment in knowledge pays the best interests.”
~ Benjamin Franklin

How You Want To Learn

Individual

Corporate

Customised

Classroom

Live-Online

Course Times:

9:30 – 11:00
Course

11:00 – 11:15
Break

11:15 – 13:00
Course

 13:00 – 14:00
Break

14:00 – 16:30
Course

Where You Want To Learn

London HQ

12-13 Clerkenwell Green
London
EC1R 0QJ

Manchester

Universal Square
Devonshire Street
Ardwick
M12 6JH

Live-Online

Worldwide

Enquire

Introduction
  • Unity VR
    – Software and hardware setup
    – How to use it in the editor
  • End user hardware and software requirements
  • Health issues in VR
    How to minimize the possible problems
Development
  • VR Project settings
  • Camera movement
    Nodes/InputTracking
  • Image effects
  • Quality
    Render scale
  • Input handling
    Raycast
    Input with VR controllers
  • Interactivity with objects
    – Gaze
    Click
    3D Drag
  • Interaction responsivity (UX in VR)
  • UI in VR
    Reticle
    Non-diegetic, Diegetic and Spatial UI
  • General Unity Optimization
    Models
    Shaders
    Lights
    Culling
    Code (Micro and macro optimization practices)
    Asset loading
Health, safety and generally about VR
  • Diplopia
  • Motion sickness
    Performance
    Movement (Vection)
    Relativeness of space
    Lag

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