In the world of 3D compositing, Nuke is an invaluable tool. In this Jumpstart: Zero to Hero course, students will learn to combine simple live action shots with computer-generated elements, using blue and green shots. They will learn move onto more complicated features such as importing geometry, lights, cameras and shaders, as well as creating multi-layer composites using Nuke’s Node tree organisational structure. The course is far more than just an introduction; it’s a full education in the world of Nuke.
Nuke has a unique channel based approach and supports stereoscopic imaging, state-of-the art image based keying and full 3D compositing including the capability to import geometry, lights, cameras and shaders. Using customized visual effects shots created for this course, students will learn to combine live action shots with computer-generated elements, using blue and green screen shots. Combining motion tracking data into Nuke’s 3D compositing world. Creating multi-layer composites using Nuke’s Node tree organizational structure.
Who is this course for?
This class is designed for those wanting to learn compositing and visual effects using Nuke and who prefer prefer hands-on and interactive instruction.
This class assumes that you already have a basic understanding of the concepts of 2D compositing of visual effects using one of the packages mentioned above and want to learn about Nuke’s powerful capabilities including its 3D compositing workflow!
What you will learn
NUKE Workflow Overview
Basic Visual Effects
Advance Visual Effects and Keying Compositing
Working with 3D Objects
Basic Stereoscopic in NUKE
Previewing in Nuke