Adobe Flash Training Courses
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Flash ACA Jumpstart - zero to HERO
4
- Level: Fast Track
- Duration: 5 Days
- Time: 10 AM - 5 PM
- Cost: £997 ex VAT
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Flash 101: Rookie
1
- Level: Introduction
- Duration: 2 Days
- Time: 10 AM - 5 PM
- Cost: £497 ex VAT
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Flash 201: HotShot
2
- Level: Intermediate
- Duration: 3 Days
- Time: 10 AM - 5 PM
- Cost: £697 ex VAT
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Flash AS3 Jumpstart - zero to Hero
4
- Level: Fast track to Expert
- Duration: 5 Days
- Time: 10 AM - 5 PM
- Cost: £997 ex VAT
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Flash 301: Actionscript Rookie
1
- Level: Introduction
- Duration: 3 Days
- Time: 10 AM - 5 PM
- Cost: £697 ex VAT
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Flash 401: Actionscript HotShot
3
- Level: Advanced
- Duration: 2 Days
- Time: 10 AM - 5 PM
- Cost: £547 ex VAT
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Creative Suite for Web Design
1
- Level: Fast Track - Introduction
- Duration: 5 Days
- Time: 10 AM - 5 PM
- Cost: £997 ex VAT
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Flash "Creative License" Package
1
- Level: Introduction to Advanced
- Duration: 10 Days
- Time: 10 AM - 5 PM
- Cost: £1497 ex VAT
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Flash 101: Evening & Weekends
1
- Level: Introduction
- Duration: 5 Days
- Time: 10 AM - 5 PM
- Cost: £297 ex VAT
Flash training courses from Academy Class. Adobe Authorised Flash training held in London, Glasgow, Manchester, Cardiff, Newcastle, Birmingham.
Academy Class delivers Flash training courses from beginner to advanced levels. All Flash training is taught by Adobe-certified, industry-experienced instructors, who aim to make sure you learn everything needed to put your new skills into practice in the workplace.
Here at Academy Class, we like to make sure you have fun, learn lots and leave delighted!
Your Flash training course will feature small class sizes, state-of-the-art Mac and PC workstations, great learning environments, industry-certified trainers, the latest courseware, and careful attention to your specific needs and experience. Additionally, if you’re not confident about using what you learn on our public scheduled Flash training courses, you can retake the class free of charge within 6 months of your first day of training. That’s the unique Academy Class Guarantee of Learning Satisfaction, delivering peace of mind for your training investment.
*All classes at Academy Class’s begin at 10AM and end between 4 and 5PM
Flash ACA Jumpstart - zero to HERO
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From Zero to Flash Design Hero in just 5 days! Get Certified. Become a Flash Adobe Certified Associate (ACA) This introductory course is aimed at designers and developers who are Designers are often faced with the same flash problems, this course is aimed at helping designers to structure their designs well in Flash and to integrate with ActionScript 3 code written by development team members. The course breaks down into 2 distinct sections, the first looks at advanced design and animation techniques exploring some of the latest features of Flash and design best practice, the second looks at the design <→ develop workflow in Flash and ActionScript 3 through a series of workshop examples where design is structure to work in harmony with development. On the final day you’ll also prepare for and take the Adobe Certified Associate (ACA) exam in Flash. Get recognised for the skills you’ve achieved. |
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Who is this course for?
This course is aimed at designers and developers who are new to Flash Assumed Knowledge
To gain the most from this class, students should be familiar with Windows or Mac OS X and be familiar with the web and its terminology. What you will learn
You will learn how to get the most of the flash design interface, You will also take the Flash Adobe Certified Associate exams to be accredited by Adobe. |
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Day 1 – Introducing Flash Introducing Flash CS4
Getting to Grips with Drawing
Shape Interaction
Working in Layers
Spelling it out
Enhancing the Design with Images
Being Symbolic ?
Using the Mask
Tweening Time
Publishing your Movie
Day 2 – Getting all interactive Back to Banners
The Building Blocks of a Simple Microsite
Building our first page
Building the other pages
Publishing the Microsite
Day 3 – Pushing Our Movies Further Banner adverts
Introducing Interaction
Frame by Frame Animation
Character Animation and the Bones Tool Working in 3D
Working with XFL
Getting it All Online
Day 4 – Building Better Microsites The Flash Project
Building Navigation
The Home Page
The About Page
The Products Page
The Contact Page
Publishing and Previewing Our Microsite
Day 5 – The Key is in the Name
Banner Advert ClickTags
A Preloader
A ProgressBar
A Photo Gallery
A Presentation
A Simple Tabbed View
A 3D Carousel
An MP3 Player
An e-Book
A 3D Loader for Product Visualisation
Flash Adobe Certified Associate Exam
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Flash 101: Rookie
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This course is aimed at designers and developers who are new to Flash and want to get to grips with the user interface and learn the basics of animation and interactivity. |
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Who is this course for?
This course is aimed at designers and developers who are new to Flash and want to get to grips with the user interface and learn the basics of animation and interactivity. Assumed Knowledge
As this course is aimed at beginners all that is assumed is that delegates are familiar with the web, its terminology and how flash is used within this environment. What you will learn
You will learn how to get the most of the flash design interface, creating engaging graphics, text and animation; and build stunning interactive content. |
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Day 1 Introducing Flash
Getting to Grips with Drawing, strokes
Getting to Grips with Drawing, fills
Shape Interaction
Working in Layers
Spelling it out
Enhancing the Design with Images
Being Symbolic?
Using the Mask
Tweening Time
Publishing your Movie
Day 2 Getting all interactive
The Building Blocks of a Simple Microsite
Building our first page
Building the other pages
Publishing the Microsite
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Flash 201: HotShot
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Take your Flash Designer skills to the next level and certify as an Adobe Certified Associate in Flash Designers are often faced with the same Flash problems, this course is aimed at helping designers to structure their designs well in Flash and to integrate with ActionScript3 code written by development team members. The course breaks down into 2 distinct sections, the first looks at advanced design and animation techniques exploring some of the latest features of Flash and design best practice, the second looks at the design <→ develop workflow in Flash and ActionScript3 through a series of workshop examples where design is structure to work in harmony with development. You will also practice and take the Flash Adobe Certified Associate (ACA) exam at the end of the class. Get recognised for your new skills. Get Certified. |
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Who is this course for?
This course is aimed at graphic designers who have a firm understanding of the basics of Flash design having attended our Flash 101 – Rookie course or through similar industry experience and who want to take their Flash skills up to the next level working more heavily with interactive content and development workflow. Assumed Knowledge
Delegates should have attended the Flash 101 – Rookie course or have a similar level of industry experience before considering attending this course. What you will learn
You will learn how to These skills will then be built upon to explore microsite design and best practice and architecture. The course is then rounded off with a workshop session where delegates solve common flash design dilemmas such as clickTags, preloaders and progress bars, photo galleries, presentations, carousels, mp3 players, e-books and 3D product visualisation. You will also prepare for and take the Adobe Certified Associate Exam (ACA) in Flash |
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Day 1 – Pushing Our Movies Further Banner adverts
Introducing Interaction
Frame by Frame Animation
Character Animation and the Bones Tool
Working in 3D
Working with XFL
Getting it All Online
Day 2 – Building Better Microsites, The Flash Project
Building Navigation
The Home Page
The About Page
The Products Page
The Contact Page
Publishing and Previewing Our Microsite
Day 3 – The Design <→ Develop Workflow The Key is in the Name
Banner Advert ClickTags
A Preloader
A ProgressBar
A Photo Gallery
A Presentation
A Simple Tabbed View
A 3D Carousel
An MP3 Player
An e-Book
A 3D Loader for Product Visualisation
Flash Adobe Certified Associate Exam |
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Flash AS3 Jumpstart - zero to Hero
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Adobe Flash Actionscript Jumpstart provides experienced Flash designers with the knowledge and hands-on practice they need to create dynamically generated event-driven animation and interactive games with Flash. And then later we show you how to build even more flexible and dynamic design based Flash content. This Flash Package is great for people who want to learn ActionScript and a whole lot more. This class is a combination of the Flash Actionscript course and Flash Advanced Actionscript course. Also – this course focuses on teaching students more advanced ActionScript topics that will remove a reliance on Timeline-based visual tools. Students will learn to generate dynamic design and navigation elements that cannot be created without ActionScript. |
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Who is this course for?
This course is for Adobe Flash designers who have some experience with Adobe Flash design, Object-oriented programming and would like to learn basic to advanced ActionScript. This class is also fantastic for those who ware wanting to take the Adobe Certified Expert (ACE) exams Assumed Knowledge
To take this course, you should have completed the Adobe Flash ACA Jumpstart course, or have equivalent experience. The desire to learn how to program Adobe Flash content using Adobe Flash ActionScript is a must. What you will learn
By the end of the training course you will have
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Day 1 – Introducing Actionscript Introducing Actionscript
The Actionscript Syntax
Controlling our Visual Design with our Code
All the World’s a Stage
Using the Stage Dimensions
Tidying up the Code
If you can do it in Design…
Adding Mouse Interaction
Controlling the Flow
Making Interaction More Interactive
Scripted Animation Using the Tween Class
Day 2 – An Orientation to Object Oriented Development Drawing is so passe
Perhaps this is a bit Extreme
So if we can Inherit Behaviour
Controlling the Whole Movie
Allowing Our Objects to Move
Keeping Track of Each Other
Watching Some Video
Watching Ourselves
Day 3 – Working with an Entire Project Working in a Project
Building a Preloader
Tracking the Progress
Building Our Pages as Separate Movies
Implementing the Navigation
Dynamically Loading Text
Going Even Further
Bonus Topic – Loading XML Data
Day 4 – OO, Events and Design Patterns Straight in at the Deep End
Dynamically Creating Content
Custom Events that Carry Data
A Favourites List
Using FlashVars
Making it Look Good
Day 5 – Building and Implementing Components Building an Audio Player
Toggling to Full Screen
Downloading Images From Our Application
Exploring the Idea of Popups
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Flash 301: Actionscript Rookie
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This course is aimed at advanced flash designers and budding ActionScript3 developers who want to get to grips with the basic syntax and style of ActionScript3, get an introduction to object oriented programming and put it all in to practise. |
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Who is this course for?
This course is aimed at designers with an advanced knowledge of Flash design who wish to push their workflow forward into developers, and at experienced web developers who wish to get a firm grounding in object oriented ActionScript3. Assumed Knowledge
Delegates should have previously attended the Flash 101 Rookie and Flash 201 HotShot courses or have similar industry experience. They will benefit from knowledge of other web programming languages such as JavaScript, Java, C# etc. What you will learn
On day 1 you will learn the how to manipulate you visual design using ActionScript, apply filters programmatically and adding mouse interactivity and animation. On day 2 you will about object oriented coding in ActionScript3 and how this can be used in conjunction with design to produce fast paced and independent workflow. On the final day you will put all this knowledge into action building a microsite project made up of many separate documents where preloaders and progress are key and loading external content vital to its success. |
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Day 1 – Introducing Actionscript
The Actionscript Syntax
Controlling our Visual Design with our Code
All the Worlds a Stage
Using the Stage Dimensions
Tidying up the Code
If you can do it in Design
Adding Mouse Interaction
Controlling the Flow
Making Interaction More Interactive
Scripted Animation Using the Tween Class
Day 2 An Orientation to Object Oriented Development
Perhaps this is a bit Extreme
So if we can Inherit Behaviour
Controlling the Whole Movie
Allowing Our Objects to Move
Keeping Track of Each Other
Watching Some Video
Watching Ourselves
Day 3 Working with an Entire Project
Building a Preloader
Tracking the Progress
Building Our Pages as Separate Movies
Implementing the Navigation
Dynamically Loading Text
Going Even Further
Bonus Topic – Loading XML Data
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Flash 401: Actionscript HotShot
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You already have Flash Actionscript experience but imagine being able to build even more flexible and dynamic design based Flash content after just 2 days training!! This course is aimed at Flash developers who have been working with object oriented ActionScript 3 and are looking to further their skills and gain a more in depth understanding of ActionScript 3 and the design patterns and methodologies applied in the real world. |
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Who is this course for?
This course is for Flash developers who have a solid knowledge of object oriented actionscript 3 and are looking to gain further insight into application design and architecture with custom events, inheritance and design patterns. Assumed Knowledge
Delegates are expected to have attended the Flash 301 – Actionscript course or have a similar level of industry experience. Newcomers to ActionScript 3 are recommended to first attend the Flash 301 – Actionscript course or attend the Flash Actionscript Jumpstart Zero to Hero which covers both agendas. What you will learn
You will learn about design patterns in ActionScript 3, custom events and how they can be used to carry data between your components, inheritance, interfaces and oo theory and how to manipulate and produce advanced flash components. |
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Straight in at the Deep End
Dynamically Creating Content
Custom Events that Carry Data
A Favourites List
Using FlashVars
Making it Look Good
Day 2 – Building and Implementing Components Building an Audio Player
Toggling to Full Screen
Downloading Images From Our Application
Exploring the Idea of Popups
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Creative Suite for Web Design
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Website design can be confusing to get started with. But with our Adobe Certified Instructor led class we will show you how Adobe Dreamweaver and Adobe Flash can make it simple. Two of the most important software programs when building websites are Adobe Dreamweaver and Adobe Flash. Learn the basics of Dreamweaver and Flash and in just 5 days you’ll be creating your very own attractive and workable websites |
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Who is this course for?
This course is for novice Adobe Flash and Adobe Dreamweaver users. People who want to learn how to build websites using Flash and Dreamweaver. Assumed Knowledge
To gain the most from this class, students should be familiar with the web and its terminology. You should have a basic working knowledge of either the Windows or Mac interface as well as exposure to either Microsoft Word, Excel or PowerPoint. You should know how to launch an application, create and save files, and copy files. What you will learn
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To gain the most from this class, students should be familiar with the web and its terminology. You should have a basic working knowledge of either the Windows or Mac interface as well as exposure to either Microsoft Word, Excel or PowerPoint. You should know how to launch an application, create and save files, and copy files. Introducing the Course
Using Text Effectively
Creating Animations
Adding Actionscript with Script Assist and Behaviours
Using Moving Clips
Adding Sound and Video
Publishing Flash Documents
Dreamweaver New Features
Getting Started
Adding Content to a Site
Formatting with Cascading Style Sheets
Working with Graphics
Navigating Your Site
Designing Page Layouts with CSS
Using Libraries and Templates
Creating Forms
Testing
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Flash "Creative License" Package
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Learn Adobe Flash from beginners to an advanced level and Get Certified by Adobe by taking the Flash Adobe Certified Associate (ACA) Exam. The Flash Creative License package includes the entire curriculum for total immersion into Flash. The Flash Creative License package is a training program that features a combination of 4 Adobe Flash courses for a discounted price. The package does not have a schedule of its own. Each class is scheduled separately and taken in this order.
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Who is this course for?
This course is aimed at designers and developers who are new to Flash and want to get to grips with the user interface and learn the basics of animation and interactivity right through to an advanced level of Actionscript. At the end of the Flash HotShot class you will also take the accredited Adobe ACA exam in Flash to become a Flash Adobe Certified Associate. Assumed Knowledge
To gain the most from this class, students should be familiar with Windows or Mac OS X and be familiar with the web and its terminology. What you will learn
Everything there is to know about Flash from beginners to an advanced level.
You will also be prepard for and take the Flash Adobe Certified Associate (ACA) Exam |
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Day 1 – Introducing Flash: Introducing Flash • Launching flash Getting to Grips with Drawing: • Strokes Shape Interaction: • Working in a single layer causes its problems Working in Layers: • Building new layers Spelling it out: • The text tool Enhancing the Design with Images: • A simple import to stage Being Symbolic: • The concept Using the Mask: • Importing an image Tweening Time: • Steps to happiness Publishing your Movie: • A quick look at publish settings Day 2 – Getting all interactive: Back to Banners: • Banner advert sizes The Building Blocks of a Simple Microsite: • Building a button o Building our first page: • The home page Building the other pages: • Using scenes to separate our ‘pages’ Publishing the Microsite: • Publish settings and the flash player version Day 3 – Pushing Our Movies Further: Banner adverts: • Dimensions and file sizes Introducing Interaction: • Movieclips as buttons Frame by Frame Animation: • Illustrator as a tool Working in 3D: • First, the limitations Working with XFL: • After Effects to Flash workflow Getting it All Online: • Using a SWF in a Dreamweaver page Day 4 – Building Better Microsites: The Flash Project: • Creating a project Building Navigation: • Movieclips as buttons The Home Page: • Static text and anti-aliasing The About Page: • Working in the library The Products Page: • Building another swf The Contact Page: • Using scenes for navigation Publishing and Previewing Our Microsite: • Reviewing the publish settings The Design <? Develop Workflow: • Planning and communication Banner Advert ClickTags: • The theory of banner advert providers A Preloader: • Movie structure A ProgressBar: • The progress bar plan A Photo Gallery: • The prototype sketch A Presentation: • Working with scenes A Simple Tabbed View: • Building our tabs A 3D Carousel: • Building each item as a movieclip An MP3 Player: • Building our individual components An e-Book: • Building our individual components A 3D Loader for Product Visualisation: • Building a dummy placeholder Flash Adobe Certified Associate Exam: • Preparation Day 1 – Introducing Actionscript: Introducing Actionscript: • Brief history of flash The Actionscript Syntax: • Adding comments Controlling our Visual Design with our Code: • The importance of instance names All the World’s a Stage: • The width and height of the stage Using the Stage Dimensions: • Randomising properties, x (Math.random() * this.stage.stageWidth) etc Tidying up the Code: • Functions to do stuff If you can do it in Design… • We’ve seen alphas, what about a tint, importing extra libraries filters such as bevel, drop shadow and blur Adding Mouse Interaction: • Asking questions, an if and an is Controlling the Flow: • Stopping the movie Making Interaction More Interactive: • Mouse down and mouse up Scripted Animation Using the Tween Class: • Importing the necessary Day 2 – An Orientation to Object Oriented Development: Drawing is so passé: • When we draw we create an object, can we do it in code? Perhaps this is a bit Extreme: • Design <? Develop workflow So if we can Inherit Behaviour: • The concept of inheritance Controlling the Whole Movie: • If we can control each library item, can we control the movie? Allowing Our Objects to Move: • Can we give an object motion? Keeping Track of Each Other: • Instance versus class variables Watching Some Video: • Building a simple interface Watching Ourselves: • Using the camera Day 3 – Working with an Entire Project: Working in a Project: • Creating a flash project Building a Preloader: • building a preloader animation Tracking the Progress: • creating the ‘ProgressDisplay’ movieclip Building Our Pages as Separate Movies: • working with multiple swfs Implementing the Navigation: • listening for mouse events Dynamically Loading Text: • The Home document class Going Even Further: • We want to build a list of products Bonus Topic – Loading XML Data: • Loading some xml, after all its only text Day 4 – OO, Events and Design Patterns: Straight in at the Deep End: • A revision of OO and the document class Dynamically Creating Content: • First, build a visual representation of the component Custom Events that Carry Data: • Previewing a product A Favourites List: • Movieclips as buttons and a handy base class Using FlashVars: • Passing data from the html into the movie Making it Look Good: • Nesting our movieclips allows us to apply effects, but not hinder functionality Day 5 – Building and Implementing Components: Building an Audio Player: • The visual components Toggling to Full Screen: • Building a toggle button Downloading Images From Our Application: • A custom event Exploring the Idea of Popups: • A compare favourites panel |
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Flash 101: Evening & Weekends
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Same quality Academy Class trainng but at “Offpeak” pricing. This course is aimed at designers and developers who are new to Flash and want to get to grips with the user interface and learn the basics of animation and interactivity. You will also be prepared for and take the Adobe Certified Associate exam (ACA) for Flash Benefits of Adobe Certification
Evening classes: One session a week over 5 weeks. 1800-2100. |
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Who is this course for?
This course is aimed at designers and developers who are new to Flash and want to get to grips with the user interface and learn the basics of animation and interactivity. Assumed Knowledge
As this course is aimed at beginners all that is assumed is that delegates are familiar with the web, its terminology and how flash is used within this environment. What you will learn
You will learn how to get the most of the flash design interface, creating engaging graphics, text and animation; and build stunning interactive content. You will also be prepared for and take the Adoe Certified Associate (ACA) exam in Flash |
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Day 1 Introducing Flash Introducing Flash
Getting to Grips with Drawing *strokes
Getting to Grips with Drawing, fills
Shape Interaction
Working in Layers
Spelling it out
Enhancing the Design with Images
Being Symbolic?
Using the Mask
Tweening Time
Publishing your Movie
Day 2 Getting all interactive Back to Banners
The Building Blocks of a Simple Microsite
Building our first page
Building the other pages
Publishing the Microsite
Adobe Certified Associate in Flash
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So you wish to know more? Simply enter your details - and we'll contact you back.
- 3ds Max Training Courses
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